Shuttle is an unrealized application that uses the theme of
space travel to help people reflect on their screen-time,
develop a healthy balance with their hand-held devices, and
encourage voluntary disconnection.
Aside from using our phones as functional devices that simplify
daily tasks, they frequently occupy our attention throughout the
day. Once we get distracted by a notification or mindlessly pick
up our phones, we tend to lose track of time in between social
media feeds, unread emails, and group chats. This behavior can
sometimes lead to spending more time in front of our screens
than we intend to and negatively affect our productivity, sleep,
and social interactions. To help people regulate their digital
intake and shift their attention to more self-fulfilling
activities, I was motivated to create Shuttle.
To leverage digital disconnection as a valuable asset, Shuttle
keeps track of the time users spend away from their screens and
visually communicates it at the first point of re-engagement -
the lock-screen. This is meant to encourage people to reflect on
their intentions before mindlessly engaging their devices. Users
can set goals for the amount of time they wish to spend away
from their phones and receive rewards as they work towards them.
Tools • Adobe XD, After Effects & Cinema4D
Working Process •
The master logo is inspired by Nasa's space shuttle, both for
its distinctive outlines and legendary reputation as a fleet.
Based on a minimal design approach, the three angled strokes
represent forward movement and acceleration. The ellipse
provides contrast and frames a visual mark that is recognisable
across all media.
While the lock screen is at the forefront of Shuttle's
functionality, the app's main interface is designed to help
users understand their data through visual graphs and carefully
arranged typography. Shuttle follows a grid-based layout to
guide the user throughout every component of the app and
communicate information according to importance.
Icons & Planets
A set of custom icons reinforces Shuttle's visual identity
across the user interface to aid the user in navigating the app.
The gradient-colored planets provide a strong contrast to
Shuttle's minimal design and enable the user to remember
The onboarding process consists out of three steps to set up
Shuttle. After signing up for a new account, users can select a
goal, followed by a destination. With Earth as the point of
origin, Shuttle provides the option to travel towards the Sun or
Neptune, which allows for a variety between journeys as users
will pass different planets along the way.
The dashboard displays the user's essential travel data simply
and understandably. The interface displays covered travel time,
a visual graph that outlines the position along the journey, and
the distance from the origin and destination in astronomical
units and kilometers. While using this feature instead of
checking the progress through the lock-screen, Shuttle pauses
the ongoing journey.
Shuttle keeps track of every journey and stores them as
individual logs that the user can view at any time. This part of
the app helps users understand their behavior throughout time
and compare completed journeys to realise their progress. Each
logged journey is part of a week, which the user can access
through the calendar. Shuttle sums up a completed week of travel
by displaying the total travel time, distance, and passed
As a reward-system, Shuttle hands out badges for achievements
such as traveling for 500au or reaching Neptune for the first
time. Additionally, users are assigned ranks according to how
many astronomical units they have traveled. The badges, which
are inspired by
crop circles, follow the same color palette as the planets.
Through the settings, users can configure their preferences,
which includes changing the daily goal of digital disconnection,
updating account details and adapting the look of the
The lock-screen communicates the user's progress through an
accurately scaled representation of the solar system. This part
of Shuttle's interface visually informs the user about their
progress, without them having to re-engage with their device and
interrupting their ongoing journey.